![]() We will have volunteers serving as “alligators” spread throughout the “swamp” looking to see if anyone touches “the swamp” or if any “logs” sink because they are unoccupied. The mission also fails if anyone touches the “swamp” for any reason. If a “log” sinks and there are still people waiting to cross, the mission has failed and everyone has to start over again at the cabin. There is no limit to the number of people who can stand on a “log” at once, so long as there is space and they don’t fall into the “swamp”. Once everyone has made it past a “log” on the way to “town,” the final person can leave the “log” and move on. However, once someone lands on a “log,” it must remain occupied by at least one person, or otherwise the “log” will sink and can no longer be used. We’re going to play a game called “Alligator Swamp!” This game is a variation of “Don’t Touch The Lava”, but the objective is for everyone to work together to safely cross from the starting zone, known as the “cabin,” to the otherside in order to reach the goal, which is known as “town.” To play the game, everyone lines up at the “cabin” and the first volunteer to begin crossing leaps to the first “log,” which are the safe zones for crossing the “swamp” which is the area in between “cabin” and “town”. Alligator Swamp Game Instructions (Read Aloud To Group) Plan to ask adult leaders and volunteers dispersed throughout the “swamp” to serve as “alligators”, who are looking to see if anyone touches the “swamp”. You can then set up “logs” with distances too far to leap between, requiring students to use a “raft” to reach the next log. Smaller “logs”, which can only hold two people, can be used strategically, while larger “logs” that can hold more youth can be used as staging areas across the “swamp”.Īll areas between the “logs” that are not known the “cabin” or “town” is the “swamp”.įor fun and variety, you can also add rolling objects (skateboard, wagons, carts, etc), known as “rafts” to the playing area. ![]() Keep in mind that any object you decide to use as “logs” should be sure-footed, non-slippery. Between the “cabin” and “town,” place your “logs” spaced so that students can easily hop between them. The “cabin” is the starting zone, and “town” is the finish zone. You’ll need to establish two zones in the space on opposite sides. Setting Up Alligator Swamp Game AreaĪny flat, open area can be used for playing Alligator Swamp, indoors or outdoors. If a “log” sinks because no one is standing on it, and there are still youth left behind at the “cabin” and no already making their way across the swamp, everyone has to return back to the “cabin” and start again. However, Alligator Swamp requires all youth to strategize and work together in order to cross the “swamp,” because the “logs” sink into the swamp if they are not constantly stood upon by a youth. ![]() The game begins with all youth lined up on one side of the room in the “cabin” with the goal being to cross to the other side and reach “town”. The basic gameplay of Alligator Swamp challenges youth to cross a wide expanse of “swamp” filled with alligators, with only exposed “logs” above the water to stand upon. The “logs” do not need to be the same size or shape, and varying them will add interest to the game. The “logs” must be large enough for at least two stand people to stand upon at the same time. You can also use masking tape to create “logs” on the floor. Materials and Equipment – Objects to serve as “logs” on the floor, such as rugs, potato sacks, towels, etc. ![]() Number of Participants – 5 minimum, no maximum ![]()
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